E100P0408A01 - controller00
« back
08A01
next »
This project was basically a redo of E100P0408A00 , except I actually tried to define as clearly as possible the goal. This time, I did not actually use a Typescript to Lua-based solution, and instead had a Lua-based client, and a Typescript-based server. Much less friction.
In it’s current state, you can 1. connect turtles and 2. make them move to anywhere in a Minecraft world, eventually. The pathfinding is iffy. It takes a while to actually download the world state so a good path can be created. But it does actually find a usable path that it will reuse over and over again if the world state is saved.
To be implemented, however, is the chunk mining. I lost interest in the project before I could implement chunk mining.